﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using Microsoft.Xna.Framework.Net;
using Microsoft.Xna.Framework.Storage;

namespace SplenetiX
{
    class Collision
    {
        Vector2 position;

        public Vector2 Position // Getters & Setters
        {
            get { return position; }
            set { this.position = value; }
        }

        public Collision(Personnage joueur, Map map)
        {
            position = new Vector2(0, 0);
        }




    }
}
